giovedì 14 dicembre 2006

L'espressione della CG



Ecco la pietra miliare dell'espressione facciale in CG... Veramente incredibile!
Questo video è stato creato utilizzando una nuova tecnologia Motion Capture. Nella descrizione del video si legge:
"A fundamental hurdle in bringing digital actors to the screen is achieving realistic facial animation. With the most recent implementations of the Vicon motion-capture system, Los Angles based House of Moves is able to achieve an unparalleled level of precision in the capture of facial motion. But applying that data efficiently, cost-effectively, and in a manner which successfully breathes life into a lifeless digital model has been painfully difficult. Pendulum's research into this area has resulted in the creation of a proprietary software application, called Stretchmark. Their primary goal is to make it not only possible, but efficient and economical to bring the nuance of a real actor's facial performance into the virtual world."